4.1.3.2. FixedPipeline

class PyOpenGLng.HighLevelApi.FixedPipeline.GlBoundingBox(x_min, y_min, x_max, y_max)[source]

Bases: object

paint()[source]
class PyOpenGLng.HighLevelApi.FixedPipeline.GlCentredSquare(p0, size)[source]

Bases: PyOpenGLng.HighLevelApi.FixedPipeline.GlBoundingBox

class PyOpenGLng.HighLevelApi.FixedPipeline.GlLine(p0, p1)[source]

Bases: object

paint()[source]
class PyOpenGLng.HighLevelApi.FixedPipeline.GlRect(p0, width, height)[source]

Bases: PyOpenGLng.HighLevelApi.FixedPipeline.GlBoundingBox

PyOpenGLng.HighLevelApi.FixedPipeline.draw_centred_square_f(x, y, size)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_filled_rectangle_f(x1, y1, x2, y2)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_line(x1, y1, x2, y2)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_line_f(x1, y1, x2, y2)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_rectangle(x1, y1, x2, y2)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_rectangle_f(x1, y1, x2, y2)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_rectangle_with_dim(x, y, width, height)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.draw_rectangle_with_dim_f(x, y, width, height)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.set_colour(red, blue, green)[source]
PyOpenGLng.HighLevelApi.FixedPipeline.set_dash_dotted_line_style()[source]
PyOpenGLng.HighLevelApi.FixedPipeline.set_dashed_line_style()[source]
PyOpenGLng.HighLevelApi.FixedPipeline.set_dotted_line_style()[source]
PyOpenGLng.HighLevelApi.FixedPipeline.set_solid_line_style()[source]

Previous topic

4.1.3.1. Buffer

Next topic

4.1.3.3. Geometry

This Page