10.1.4.16. Triangle¶
Module to implement triangle.
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class
Patro.GeometryEngine.Triangle.
Triangle2D
(p0, p1, p2)[source]¶ Bases:
Patro.GeometryEngine.Primitive.Primitive2DMixin
,Patro.GeometryEngine.Primitive.ClosedPrimitiveMixin
,Patro.GeometryEngine.Primitive.PathMixin
,Patro.GeometryEngine.Primitive.PolygonMixin
,Patro.GeometryEngine.Primitive.Primitive3P
Class to implements 2D Triangle.
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area
¶
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bisector_line0
¶
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bisector_line1
¶
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bisector_line2
¶
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bisector_vector0
¶
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bisector_vector1
¶
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bisector_vector2
¶
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centroid
¶
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circumcenter
¶
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edges
¶
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in_circle
¶
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is_acute
¶
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is_closed
¶ True if the primitive is a closed path.
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is_equilateral
¶
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is_isosceles
¶
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is_oblique
¶
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is_obtuse
¶
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is_right
¶
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is_scalene
¶
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orthocenter
¶
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perimeter
¶
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