4.1.3.14. StippleTexture

This modules provides tools to manage stipple texture.

class PyOpenGLng.HighLevelApi.StippleTexture.GlStippleTexture(stipple_pattern)[source]

Bases: object

This class defines a 1D stipple texture.

_create_texture()[source]

Create the texture.

bind()[source]

Bind the texture.

set(stipple_pattern)[source]

Set the stipple pattern.

The stipple pattern is provided as a 16-bit number that define a 16-pixel binary 1D texture.

For example 0xFF00 defines a dash pattern and 0xAAAA defines a dotted pattern.

unbind()[source]

Unbind the texture.

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